RandomChaos
RandomChaos 3D Engine Major Change
by Nemo Krad on May.05, 2009, under Engines, RandomChaos
OK, have been helping out a friend with some collision detection, and in doing so, found that my current collision system is not up to scratch. So, I am going to implement the new collision system I have come up with so Killer Core may be a little delayed, you never know though…
I can’t take any credit for this, all I have done is implement code from a white paper into XNA. I would not have even looked at this yet and had it on the back burner, so a big thanks to James for giving it focus
As you can see from the clip, it’s still early days..
-Nemo