News
New Domain
by Chr0n1x on May.28, 2009, under News, Website
I am happy to announce that http://darkomengames.co.uk now points to this website. The old link will still work fine, however all links on this website except those written in blog posts will have changed to use the new domain. Feel free to update your RSS readers and/or bookmarks to reflect this change, however don’t worry if you forget, there should not be any major problems.
This change was recent and as such the domain may still be propagating over the internet, please be patient, everything should be fine by the weekend.
Dark Omen Games Intro I
by Nemo Krad on Jan.15, 2009, under News
Well as Simon (Darkside) has mentioned I have started work on a new game using my latest RC3D Engine. I have just put up my first attempt at an intro for us, let me know what you think.
Also, I’ll try and get a tech demo of my current project ASAP.
-Nemo Krad
Hi and Howdy
by Darkside on Jan.12, 2009, under News
As Dark Omen Games newest member I’d Like to introduce myself a bit.
First, I’d also like to thank Chr0n1x for the new site, looks a lot more fresh and invigorating, erm , erm, erm, I’d also like to that those other people who didn’t create the site, Dave “DaphydtheBard” Donner, Charles “RandomChaos” Humphrey, oh, oh and that other one I can’t remember, Oh, Angelina Jolie. No it’s Jeremy Cook.
(Thanks to Kate “Blonde” Winslet, for the inspiration there
)
About me, you might as well read the first post in my new blog over at Blogspot, as I’m a bit tired now after writing all that.
As for the future, things are really looking up in Dark Omen Games and I’m really excited about the projects my peers have got running. I’ll be helping out with design reviews and some 3D modeling when called for.
As for my own projects, I’m bringing back an old game of mine called Hack-1 (from back in the beta XNA days), with hopefully a fresh new look and a change in direction. Charles has this crazy idea on how to network the game, so we’ll see what comes of that!
Right that’s my blog rant for the day over, here’s hoping for more of the same in months to come.
As a little sneak preview, Charles has already made great progress on his new game project, which is a great manic free for all game with lots of sneaky tactics to founder your opponents. I’m really excited about what I’ve seen so far. I’ll see if I can give him a nudge to get a tech preview done!
Who are we…….?
by Nemo Krad on Jan.04, 2009, under News
Thanks…
First of all I would like to thank Chr0n1x for setting up this blog, hope you can port all the old posts from the last one
Who & What?
So, who are Dark Omen Games and what do we do? Well as one of the founders I thought it apt if I at the very least tried to explain who and what we are.
We are a small group of friends who love to use DirectX, our primary weapon of choice is XNA. We have a number of blogs between us, even YouTube channels. I guess at the moment we are more of a think tank rather than a full on games development group. Though this year we (I) intend to change that a little, especially with the advent of the Xbox Live Community Games.
So I guess we will be aiming at games primarily at the Xbox 360, but we will also be creating games for the PC.
What do we have in the Pipeline?
Currently we have 2 3D engines in production; the RandomChaos 3D Engine (Nemo Krad) and the Anarchy Engine (Daphyd The Bard). Both engines are being created using XNA 3.0, the RC3D engine will; once complete, be released with full source code. You can already see the progress of the engine at my YouTube channel or on my blog. I am currently in the process of creating a game with the RC3D engine and hope to release it on XBLCG.
As to the Anarchy engine, I guess Daphyd would be best placed to tell you about it.
Over the next few months I hope to post updates on both the development of the RC3D engine and the game(s) I am creating with it.
YouTube Channels
NemoKradXNA (my channel)
So keep checking us out, and I hope you like the games we will be producing.
-Nemo Krad