Killer Core March 09 Update I
by Nemo Krad on Mar.02, 2009, under Games, Killer Core
Well I think I am going to try and post 2 updates a month if I can so this is the opener for March.
So, what have I done since the last update?
Added the Live networking framework (still yet to finish and test), have started on the planet flora and some atmosphere sprites. I have also improved the lighting and due to the flora thought it would be a bit unfair to have one of the players in green, so made them all grey. Still yet to finish of the model, UV and texture it so I dare say this will change. Thanks to Simon I may be able to give the player an option on what avatar they want to use thanks to his modeling skills, check out his blog by the way it is well worth a read. Also I have tidies the jump jet a little, again this may well change as the game evolves.
Forgive the stutter in the clip, my machine starts to die as the clip takes up more drive space…The game is still a solid 60 fps.
Still much to do, need to start getting the game play together now I think, some weapons, pickups, the inventory system etc..
-Nemo Krad